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Monday, June 10, 2013

Diappointing/Good News; ver. 0.3 will be out on Friday

Unfortunately I had to work all day every day last week including Saturday and Sunday, something I hadn't anticipated. However my second job is now done for the year so I no longer have to worry about it taking up my time. Well, except this Wednesday.

In spite of working all week I did manage to get quite a bit done. I crunched on programming all day yesterday (When I got home) and in the evening all week. Technically it's in a state where I *could* release it if I wanted to. I do not. It's full of bugs I know about and there's simply too much missing content. Unfortunately I just haven't had the time to get it to a ready state. I like to release a beta to deal with bugs I do *not* know about, and polish the game for a general release. Adding content while a game is in beta is a no-no, since I almost always somehow contrive to break the game when that happens.

Rather than do an awkward middle-of-the-week release like last time, this will be out on Friday so you can enjoy it this weekend.

This is the absolute last time I'm pushing this release date back. I don't want to get into the habit of doing this. Under normal circumstances without teeth and second jobs interfering I won't.

I've been checking in with my artists. I have seen the first sex scene for the Dwarf Heroine, and it is SPECTACULAR. I love the hell out of it. I have a few new images I can't use yet. When 0.4 comes out I'm thinking that it would be wise to have the dwarven heroine be the main character for that chapter instead of the halfling heroine. I don't have any art for her done yet, but the same artist doing Audr will be doing the halfling heroine. I'll see if I can put up a sketch later.

The way I designed the story is modular. Any heroine (except the last one) can be swapped out for any other, story intact.

That's all for now!


16 comments:

  1. Great news, great news.

    Now although the beta's going to be out this Friday, around what time do you estimate that the general release may be out (assuming for the sake of safety that you somehow introduce a hilariously large number of new bugs while fixing the ones that the beta testers find)?

    I'm guessing something like Friday 29th or so, but official estimates are always better than pure speculation : D .

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  2. Probably the 24th. I tend to give the beta about a week. It depends on the number of bugs I find.

    This isn't a huge update; I don't anticipate a ton of bugs.

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  3. Bugs or no bugs an update is an update, and everyone is glad that your jobs aren't draining the life out of you.

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  4. Did you play Conquest of Avindale? The two games have a lot in common. (Though, it seems that CoA is dead by now :'( )

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    Replies
    1. Sadly CoA is dead, and I was looking forward to it getting progress.

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    2. Yeah, it's a REAL fucking shame about conquest of Avindale dying.

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  5. Pre-weekend updates are always the best! :-D

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  6. Can't wait already ;D

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  7. Is't Friday now. So?

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    Replies
    1. So he might be working on his FREE game and he might want to finish it before releasing it instead of just releasing it because its Friday. With any form of programming you have to allow for some flex time. Harassing him because he hasn't released it when you wanted it released is a bit of a troll/duck move. (Those who bought the coffee beans should get the Duck reference)

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    2. But he's say it will be released in Friday. And if he don't keep his promises... well, it's for him to decide.

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  8. In programming there's no such thing as promises only dead lines :).

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  9. Don't worry. I'm uploading it now. I'll need to update the list of donators and wait for it to go up. You'll be able to play it this evening.

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